Recent Blog Posts

Bay Area Game Developers MIX it up with Intel

Bay Area game developers came together on Aug 16th at the Moscone center in San Francisco to attend IDF (Intel Developer Forum 2016), network and learn about the latest in game development.


We partnered with the Media Indie Exchange team (The MIX) team on our second Buzz Workshop at IDF in San Francisco, which was “buzzing” with the #buzzworkshop trending as 8th popular hashtag on Twitter.” The all-day event held in the Moscone Center was attended by more than 147 game developers from the San Francisco Bay Area.

At the event, the attendees were treated to an insightful talk by Lee Petty (Art Director, Double Fine) about Elements of Style (in games) stressing “What not to include is more important than what to include.”

“How can indie developers build visibility for their games and get distribution on today’s systems?” Steve Gee (Adult Swim Games), Dan Adams (Made with Unity), and Keith Katz (Execution Labs) moderated by Jonathan Chan (Fig) called out the need to “talk to publishers at different times during the process.”

Not hitting your target FPS? Seth Schneider (Intel) showed game developers how to identify performance opportunities within their game by using the Intel® Graphics Performance Analyzers. Baqir Shah was happy to find out Intel® Graphics Performance Analyzers is free!

Frank Soqui (Intel) moderated top Bay Area VR studios Keith Kaisershot (Other Ocean), Scott Anderson (Funomena), Theresa Duringer (Temple Gate) and Oculus developer relations ace Anna Sweet about how they’re approaching this truly special time in gaming. Luiz Henrique Bueno tweeted: “Are current VR games boring? I think we’re (just) starting. The VR future will be awesome.” Marty Caplan further noted, “Game devs are the only people with the skills to make VR experiences, defining the paradigms that will be used in future.”

We closed out the day with Independent Game Developers Association (IDGA) San Francisco President Alex Wilmer leading a discussion with Jonathan Blow (Witness and Braid), Amir Rao (Supergiant Games) and Chris Hecker (Spy Party) on how they’re approaching multi-platform development now compared to past years. Nanette Rosen ‏noted “Indie’s shouldn’t release all platforms at once. Work on creating the best experience on each platform.” Shane Bingham ‏captured the best quote of the day from Jonathan Blow: “(It’s) Easier to build a totally new programming language’ than to build his latest game. –Wow!”

For those who could not attend, I encourage you to watch a recorded live stream on Twitch.tv: twitch.tv/intelgamedev.

Everyone’s (and my) favorite is the Developer Showcase. This is where local and regional game developers pitch their games to a panel of industry judges for fun and prizes. I think of it as America’s Got Talent for game developers. The showcase was done in partnership with The Media Indie Exchange and we invited Dean Takahashi (VentureBeat), Robin Hunicke (Funomena), Amir Rao (Supergiant), Mary Kish (GameSpot) and Frank Soqui (Intel) to help identify the “Best Overall,” “Most Unique” and “Best Art.” This year, we added in the “Audience Favorite” to ensure everyone helped us find the next great game talent. 7 developers gave quick 5 minute pitches. After the game play and pitch sessions, we awarded the following prizes:

I am proud to say we raised a record amount and donated 100% of the proceeds to a charity called Child’s Play. For those are not familiar with Child’s Play, they purchase video games and peripherals for hospitals and therapy facilities so children can enjoy and be distracted from an otherwise unpleasant hospital experience. Travis Eriksen, Child’s Play said: “Child’s Play is humbled by its partnership with the Intel Buzz Workshop, it continues to allow us to positively affect the lives of one million children a year. Over the years the Intel Buzz Workshop has continued to grow with this most recent event in San Francisco at the Intel Developer Forum being the most successful. We cannot wait to see what comes next.”

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Indies with Intel at PAX West

PAX West

I’m excited to share that this year, at PAX West, the Intel booth (4th Floor, Booth #625) will have two demos featuring innovation from indie game developers.

Eight of the ten winners of the 2016 Intel® Level Up Game Dev Contest will be in our booth showing their games on this years contest platform – the Razer Blade Stealth.

Time Friday (9/2) Saturday (9/3) Sunday (9/4) Monday (9/5)
Morning (10-2) Little Bug Overland Animated Puzzles Star Duskers
Afternoon (2-6) Ellipsis – Touch.
Explore. Survive.
Elsinore Guns of Icarus Alliance She Remembered
Caterpillars

Two of the winners, Pocketwatch Games and Studio Canvas, will be showing their games Tooth and Tail and GoatPunks on a 4-person multiplayer living room gaming experience on Intel’s latest NUC (codenamed Skull Canyon). In addition to the two Level Up winners we’ll have six additional indies showing their games as well.

Time Friday (9/2) Saturday (9/3) Sunday (9/4) Monday (9/5)
Morning (10-2) Move or Die Knight Squad SpeedRunners Tooth and Tail
Afternoon (2-6) BFF or Die GoatPunks Tumblestone Duck Game
Ellipsis
Duskers
Little Bug
Caterpillars
Tooth and Tail
Goat Punks
Guns of Icarus
Animated Puzzles

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IDF16: Intel® Software Recap

Software, Networking and IoT Create “Best of All Worlds” at Intel Developer Forum 2016

If you were among the 6,000+ participants at IDF16, you could make music with Shapesong Music VR, create photo booths with Intel® Arduino 101* or use Intel® Software to build a powerful IoT-based automobile infrastructure. 

New technologies like the Intel® Joule™ Module, autonomous cars with IoT and virtual reality adapted for real world use demonstrate how developers are springboarding into the digital future by employing the best of all worlds in their solutions.

Here’s a roundup of the activities, announcements and key information from the event:

A Game Changer for IoT: The Intel® Joule™ Module

The Intel® Joule™ Module allows developers to explore high-end computing in a tiny energy-efficient form factor.  Featuring a complete suite of software, tools, and preloaded Linux* packages, this powerful system on module (SoM) was designed to help inventors and IoT developers create more, faster. With Intel® Joule™ Module, developers can contribute to a new generation of robots, drones, and IoT devices that are equipped with Intel® HD Graphics, 3D modeling, object recognition, and interactive capabilities.

If you need a powerful IoT platform look to the Intel® IoT Developer Kit for the Intel® Joule™ Module. Loaded with technology found in regular PCs, the development board features a 64-bit quad-core Intel® Atom™ processor, 4K graphics, 802.11ac connectivity, and DDR4 memory. 

The Road Ahead with Autonomous Driving 

A key to the vision mapped out by Doug Davis, Diane Bryant and Doug Fisher for autonomous driving is its reliance on IoT architecture. Intel® IoT is uniquely positioned to deliver a broad set of technologies that are powering self-driving and awareness factors in vehicles. 

On display in the Maker Space was TransitIQ by Team Whirlwind, an entry into the Intel® Ultimate Coder Challenge for IoT focused on low-cost automotive automation. They demonstrated a means to identify safe drivers so that we can adjust our own driving styles, all powered by Intel® IoT Technology. This demo by Team Whirlwind was one example of IoT technology playing a role in autonomous driving at IDF16.

Merging Reality with Project Alloy

There was more to Project Alloy than meets the eye. This all-in-one Virtual Reality platform is built with Intel® RealSense™ Technology and is wireless, allowing a full range of motion with six degrees of freedom across a large space.

Key to Project Alloy was the notion of not just VR but merged reality, where VR is interspersed into our lives. This type of merged reality is what makes a project like HELIOS possible. Using VR, Helios expands accessibility to visually impaired individuals where normal sight is insufficient.

Ending Online Harassment 

One of the largest panel discussions was #HackHarassment. Online harassment has become a nasty problem with real-life repercussions. As part of IDF the developer community discussed the problem in order to identify solutions that reduce different forms of online harassment.

An important goal of the panel discussion was to increase awareness of harassment in general. With so many developers in the audience, advancing technology to develop solutions for ending online harassment was on everyone’s mind.

Games, VR and More Showcased by Intel® Software Innovators

This year’s Maker Space featured the work of many Intel® Software Innovators. Two important projects focused on human disabilities. Wheelie a hands-free robotic wheelchair controlled with facial gestures and HELIOS which employs Intel® RealSense™ Technology to provide a series of accessibility features for visually-impaired individuals demonstrated how technology can support our daily lives. 

Games were a focus of the Intel® Software Innovators as well. Leave the Nest a first-person virtual flying game had visitors trying to fly by flapping their arms and Vapor Riders ’99 a VR Game presents new methods of locomotion within games employing total body movement to control the character.

A cool experience was 7VR Wonders of Ancient World, a recreation of the 7 Ancient Wonders into a breathtaking high-resolution Virtual Reality tour. Attendees were shown Developer Mesh, a tool for supporting the sharing of innovative work by developers.

Intel® IoT Developer Program Demonstrations at IDF16

The future possibilities of Intel® IoT Gateway devices for automation, networking and cloud purposes is emerging within the projects presented at IDF16. Using the Intel® IoT Developer Kit in conjunction with an Intel® Gateway provided the flexible platform necessary to automate buildings, control vending machines and air conditioning systems. Several autonomous cars were also on display that leveraged the cloud through an IoT infrastructure to make operation safer and easier.

See our showcase of innovative IoT technology use with the following projects:

Key Intel® IoT Developer Program Projects at IDF16

Path to Product: Transportation

With use of an Intel® IoT Gateway and edge devices, this connected transportation rapid path to product edge IoT solution monitors the status of a refrigerated trailer containing perishables and sends updates to the cloud.

Path to Product: Smart Home 

Featured as part of the IBM booth, this smart home path to product IoT solution used an Intel® IoT Gateway and IBM* Bluemix* cloud services to showcase the collaboration between the Intel® IoT Developer Kit and IBM Watson* IoT Platform. This solution monitors the status of a home’s front door and garage for increased security. With the use of a gateway and cloud services, the ability to automate consumer and commercial products becomes much easier.

Path to Product: Intelligent Vending Machine 

Using the Intel® IoT Developer Kit, industrial sensors, Intel® IoT Gateway and Microsoft* Azure* cloud services this solution monitors the inventory, product sales, and maintenance of a vending machine.

Intel® Commercial IoT Featuring Smart HVAC Control

Through monitoring temperature, light and loudness a smart air conditioning control is possible to automatically control temperature but also detect indications of failure.

Intelligent Infrastructure for Autonomous Cars

An intelligent infrastructure for autonomous cars, using cloud data analytics, leverages an Intel® IoT Gateway and an Intel® IoT Developer Kit. Microsoft* Azure* cloud services processes data to avoid accidents based on other cars on the street and their speed. Cameras mounted on poles are used at intersections and sensors connected to Intel® IoT Gateways collect contextual information.

An Epic Tweet Battle 

Built on Intel® IoT Technology, the Tweet Battle (#IoTBotBattle) cart drew crowds and was a hit! As participants tweeted commands, the Rock-Em Sock-Em Robots would leap into action, pounding out an eventual winner. Sparks and bubbles were flying!

To An Epic Battle-Bot War

Octoblu* used Code-Free IoT to demonstrate how easy it is to rapidly prototype projects using mini battle-bots controlled by Intel® Edison boards. Fierce battles with cute robots ruled the day.

Throughout the three days of the show, more than 6,000 developers experienced software innovation that is driving technology forward. A huge push was merged reality– where reality is augmented with virtual reality, all powered with Intel® RealSense™ Technology. The power to innovate with the quad-core Intel® Joule™ Module opens the doors for developers with compute-intensive IoT projects.

By using Intel® Software, networking and IoT, developers are integrating the “best of all worlds” into their solutions. Whether you want to automate a building, make robots battle, or create the next hit game– the developer experiences at IDF16 are shaping the future of IoT and other software innovations.

 

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Trending on IoT: Our Most Popular IoT Developer Stories for August

Intel® Joule™

1.  Make Amazing Things Happen in IoT and Entrepreneurship with the Intel® Joule™ Module

At this year’s Intel® Developer Forum, Intel CEO Brian Krzanich unveiled the Intel® Joule™ module —a sophisticated maker board with an Intel® RealSense™ Depth Camera. This new module is targeted at IoT developers, entrepreneurs, and established enterprises. 


Ultimate Coder Challenge Winners

2.  Announcing: Winners of the Intel® Ultimate Coder Challenge for IoT

Congratulations to the Grand Prize winner, Team IoT Vaidya, for their project on cognitive healthcare systems for rural areas. Read the judges’ comments, and also read about the runner-up, Team Whirlwind. 


Code Samples

3.  Twenty Intel® IoT Technology Code Samples Now Available in Java

This series of Intel® IoT Technology code sample exercises using the Intel® IoT Developer Kit, shows developers how to connect the Intel® Edison board, interface with the sensor and I/O repository, and more. 


Intel® IoT Developer Kit 4.0

4.  Intel® IoT Developer Kit 4.0 Release Announcement

Now with support for the new Intel® Joule™ module, the developer kit includes a new configuration tool, development support with our IDEs, support for our sensor and I/O libraries, MRAA, and UPM. 


 Accelerometer

5.  Predicting User Activity in Devices Using an Accelerometer with the Intel® Edison Board

Learn to recognize certain types of human physical activities using acceleration data generated from the ADXL345 accelerometer connected to the Intel® Edison board. 


Make a Robot

6.  Simple Obstacle Avoidance Robot

Learn to build a simple obstacle avoiding robot using Intel® Edison module.


Wind River* Helix* Cloud

7.  Understanding the Wind River* Helix* Cloud

Learn about the integrated set of services that cover the Wind River* Helix* Cloud product lifecycle from development and test to deployment and analytics/monitoring. 


Intelligent Vending Machine

8.  IoT Path-to-Product: The Making of an Intelligent Vending Machine

See how this IoT solution for retail was developed. The vending machine uses Intel® technology that monitors the inventory, product sales, and maintenance. 


Connected Transportation Solution

9.  IoT Path-To-Product: The Making of a Connected Transportation Solution

Create a proof-of-concept that can monitor the internal temperature of a semitrailer and send a notification to the driver when the temperature exceeds a preset limit.


Intel® Arduino

10.  The Basics of Inputs and Outputs, Part 2: Understanding Protocols

Learn how PWM, ADC, I2C, SPI, and UART work together to enable communication between microcontrollers and peripherals, helping your IoT projects come to life. 


Our team of software developers, experts, partners and enthusiasts have continuously shared innovative and exciting ideas in the Intel® IoT Developer Zone. This month we’ve compiled a list of our most popular IoT stories to guide you through the latest projects in the IoT space. Miss last month? Go to July IoT to catch up. 

Intel IoT

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Intel Honored Once Again on Glassdoor’s 2016 List of ‘Best Places to Interview’

Intel received recognition this week from Glassdoor.com in their Candidate’s Choice Award for Best Place to Interview. The list, composed of the 50 businesses with the best interview experience as rated by interview candidates themselves, included major names in a … Read more >

The post Intel Honored Once Again on Glassdoor’s 2016 List of ‘Best Places to Interview’ appeared first on Jobs@Intel Blog.

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Webinar: Edge Sensor Management With Visual Tools

 Edge Sensor Management With Visual Tools

Date: Friday, August 26, 2016
Time: 9 – 10 a.m. PST
Presenter: Daniel Holmlund, Intel Corporation
Location: This is an online webinar.

To join us, please register today.

 

Join us for an informative webinar on Edge Sensor Management with Visual Deployment Tools. In this session, Intel Evangelist Daniel Holmlund will show how to build stand-alone IoT devices with the Arduino* 101 and deep dive into the usage of sensors and actuators to gather and respond to data.

Topics in this session include:

  • How to connect Grove* sensors and actuators to the Arduino 101.
  • How to use JavaScript UPM libraries to control actuators and read data from sensors.
  • How to create a NodeJS server to configure and analyze the Grove components as “edge devices”.

To join us, please register today.

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Three Intense Days Attending IDF, a Personal Feedback

I’m here at IDF (Intel Developer Forum) in San Francisco. It’s 3 days, Tuesday, Wednesday, and Thursday. It’s a lot of fun. Learning about new technologies being released — Intel releases its new products at IDF — is fun. To be truthful, I knew about most of them already — “leaking” information to the public via sources such as wikipedia and Tom’s Hardware is now an accepted marketing practice. The most enjoyable is meeting old friends and establishing new ones. I also get a chance to meet a lot of higher-level people from different industries. Just a note: IDF is not really a developer’s conference. It is actually targeted not at engineers but at high-tech decision makers. It’s a technical/business conference. There are few Intel engineers here unless they are either giving presentations or labs, helping out, or have substantial technical or decision making credibility. This means the Intel people invited, outside of the helpers, are people like Intel Fellows (the highest technical position at Intel), executives, or high-level product managers.

 

So this brings up an obvious question: What is yours truly doing here? As an Intel Blackbelt, I’m seen as having some credibility and recognized expertise within the developer community and industry. I’m not complaining. First off, it’s ego boosting. Second, it lets me meet a lot of very interesting people, inside and outside of Intel. 

 

Oh, and one more things. I don’t intend to imply that IDF is short on technical content here. There is loads of it. The presentations are generally highly technical, panel discussions interesting, and hands-on labs enjoyable. The speakers are technological leaders. And though the subject matter of this technical content is very focused upon Intel business objectives, Intel is a technology company. (I often refer to Intel as a technology company that happens to be very good at business.) For example, there’s a whole Maker space with opportunities for attendees to get their hands dirty. And Intel invites innovators from hackathons, universities, etc.

 

Hopefully, I’ll be able to tell you some about what I see. I truly will try to make the time. On the other hand, I’m pulling double duty as the real world refuses to go away. 

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