Tag Archives: GDC08

What’s Under the Hood @ GDC?

Since GDC 2007, we’ve seen lots of advancements to Intel processors, including the move to 45nm transistors (codenamed Penryn) and now the 8-core Intel Extreme Edition motherboards (codenamed Skulltrail). Here’s what people at the Game Developer Conference had to say … Continue reading

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PC Game Alliance Rallies Friends & Rivals @ GDC, Taking PC Gaming to New Heights

Intel’s PC gaming guru Randy Stude stepped up to help organize the PC Gaming Alliance. At this week’s lively Game Developer Conference in San Francisco, Stude led the alliance’s first press conference announcing the coming together of major hardware and … Continue reading

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Expanding the market for physics and character animation

This one is not written by myself, but I thought that you would like to hear the thoughts of Elliot Garbus, Vice President and General Manager, Visual Computing Software Division: **************** Hopefully you heard that today the team at Havok … Continue reading

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Gettin’ Our Game On @ GDC

We’re off to the Game Developer Conference in San Francisco! We’ll be on the scene to capture and share the best mind bending eye candy we can find — from Intel’s 8-core, multi-graphics card gunnin’ Skulltrail (watch for new stories … Continue reading

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