Tag Archives: rasterization

More on the Future of Ray-Tracing – from Alesh Jancarik

After our first ray-tracing article, we received numerous comments from consumers and graphics experts alike. One of these mavens (who happens to be an Intel employee from another group, and also an active SIGGRAPH participant) surprised us with an interesting … Continue reading

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Real Time Ray-Tracing: The End of Rasterization?

The title seems rather provocative, but PC Perspective seems to think that this is a definite possibility. But is it…? I’d like to explore the current state-of-the-art in real time ray-tracing, based on what has been shown at last months … Continue reading

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