Tag Archives: graphics

Ray Traced Games in the Cloud using MIC

The rise of the cloud offers new opportunities for gaming. Through the ability to offload intensive calculations not only leightweight clients like notebooks, netbooks and tablets get access to playing high-end games, but it also opens the doors to even … Continue reading

Posted in Uncategorized | Tagged , , , , , | Comments Off

Real Time Ray-Tracing in your Pocket

We have written a lot about real time Ray-Tracing on this Intel blog, but so far it might have come across like this technology is out of reach of most consumers. That’s because until recently, we have demonstrated Ray-Tracing at … Continue reading

Posted in Uncategorized | Tagged , , | 6 Comments