What real physics can do for animation (video)

Check this video out. These are special effect animations using physical modeling techniques, devloped Prof. Ron Fedkiw’s group at Stanford (see Jerry’s previous blog). Intel collaborates with Ron’s group to parallelize, analyze, and scale the performance of Prof. Fedkiw’s PhysBAM, physical simulation package for present and future Intel multi-core processor platforms.

This stuff is used today in hollywood productions — what we want to do with tera-scale is make them run in real time on your PC.

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One Response to What real physics can do for animation (video)

  1. boudia says:

    Very nice. But why stop at the pc. What about mobile device? what about Android devices?