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Profile: Eleanor Wynn

posted by Eleanor Wynn on April 04, 2007

Eleanor Wynn is an Enterprise Architect, Social Computing. She has been with Intel since 2000, working in Information Technology Innovation, Strategic Capabilities, and Platform Business Technologies and Services. She has an extensive career working on social aspects of computing, including team and organizational based requirements for new technologies, and social networks. In IT she collaborated with others to create the usage model for a novel Intel developed 3D user interface, supporting the concept with social research and making the connection from needs to interface to architecture. She has run a “virtuality index” for four years to track how we do across time and space. She sponsored and conducted research on machine learning, Bayes Nets, game architectures and agent-based models, all to support how people work, think and cope in a large organization.

A complexity “maven”, Eleanor is Intel’s representative to Santa Fe Institute and NECSI. She earned a PhD from UC Berkeley in Linguistic Anthropology, did her doctoral research at Xerox PARC on situated knowledge in customer service, and influenced early efforts in user-centered design in Scandinavia. She has worked for BNR and as a consultant to Apple and other F/500 companies. She co-edits Information Technology & People, an Information Systems academic journal and has published considerably, as well as serving as Program and Organizing Chair for various IFIP conferences.

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