We have written a lot about real time Ray-Tracing on this Intel blog, but so far it might have come across like this technology is out of reach of most consumers. That’s because until recently, we have demonstrated Ray-Tracing at … Read more
Author Archives: jeffrey howard
Recent acquisitions in the PC industry suggest that major players are aiming to bring high end Hollywood special effects into the mainstream. What does this mean for the future of computing?
After our first ray-tracing article, we received numerous comments from consumers and graphics experts alike. One of these mavens (who happens to be an Intel employee from another group, and also an active SIGGRAPH participant) surprised us with an interesting … Read more
The title seems rather provocative, but PC Perspective seems to think that this is a definite possibility. But is it…? I’d like to explore the current state-of-the-art in real time ray-tracing, based on what has been shown at last months … Read more