Imagine being able to create a photorealistic 3D model of any object on the fly. Pre-rendered 3D models are already having a huge impact on the film and gaming industries and engineers like Manfred Ernst at Intel’s Visual Computing Institute are using Embree’s highly optimized ray tracing kernels to create interactive models in only a few seconds that are indistinguishable from photographs.Come hear Manfred Ernst discuss Monte Carlo ray tracing kernels as well as an overview of the sample renderer at SIGGRAPH. Room 216 from 10:45-11:45 AM. Wednesday, August 10th Visit http://www.intel.com/software/siggraph for more information and to view the presentation slides. Intel’s 2nd Generation Intel® Core™ Processors are great at handling ray tracing. To get a good look at the images Embree can create, go to http://software.intel.com/en-us/articles/embree-photo-realistic-ray-tracing-kernels/. Download the source code from this page and soon you could be rendering realistic 3D images of your company’s products, displaying a walk-through of an architectural model, or creating jaw-dropping images for your films, games or advertisements. Find out more about Intel Labs’ Visual Computing Institute. Room 216 at 9:00 AM – 10:00 AM Wednesday, August 10th. Swing by Intel Labs’ Visual Computing Booth #329 and you could be chosen to win a free Intel SSD!
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