Society nowadays can be described as in constant change, growth, content generation and learning methods. All these situations define what is known as learning economies: societies that generate content and innovative techniques through the promotion of better competitiveness standards.
The first issue frequently related to the concept of learning economies is the economic and industrial development through technology. However, it is important to mention that learning economies do not depend directly on the possibility of people having a high technology environment because, even if technological resources are important, the individual competencies and skills are the ones that really make a difference.
Above all, learning economies are about the capability to innovate, creating new ideas, new use values, new products and services. Companies, workers, professionals and students are called to improve what they know and do through the production of new knowledge and procedure.
According to the OECD (2001), knowledge and learning are two aspects that distinguish competitive companies and workers, therefore, the difference between being and not can be summarized in the following phrase: it is not enough to have information, it is also essential to know what to do with it.
Learning economies have brought forward a generation of knowledge through varied methods that range from book reading and class attendance to the interaction via social networks and online conferences. This new way of generating knowledge has made local content even more relevant in comparison to universal content. This, far from being a problem for knowledge exchange, has generated opportunities for crossing borders and consolidating knowledge networks.
Intel® Learning Series, aware of the potential that this new perspective of content generation holds, has consolidated a series of educational solutions that meet the highest quality standards. These solutions answer to current demands, and allow teachers and their students to make a positive impact in the teaching and learning processes through the use of technological resources such as the Intel-powered classmate PC.
Intel® Learning Series solutions meet parameters for innovation, skill and competency building, and different levels and types of educational content generation that cover satisfactorily the demands of the learning economies: competitiveness, innovation, creativity, productivity and assertive attitude.
 Organization for Economic Co-operation and Development.
 Intel® Learning Series is a network that consolidates hardware, software and service resources to support the teaching and learning processes.
 Intel-powered classmate PC is a computer specifically designed for children and conceived to be used in school environments, among its many characteristics are a rugged construction, drop resistance and a keyboard that offers protection against liquid spills.
OCDE. (2001). Cities and Regions in the New Learning Economies.
Lundvall, Bengt-Åke. (1996). “The Social Dimension of The Learning Economy”. Danish Research Unit for Industrial Dynamic (DRUID). DRUID Working Paper NO. 96-1. ISSN 1396-2035.
Lundvall, Bengt-Åke. (2002). Why the New Economy is a Learning Economy? Lecture presented at “Economie basée sur la connaissance et nouvelles tecnologias cognitive” Symposium. January, Université Technologique de Compiegne.
Tomlinson, Mark. (1999). The learning economy and embodied knowledge flows. Centre for Research on Innovation and Competition (CRIC), University of Manchester. CRIC Discussion Paper No 26.