Search Results for virtualworlds tag:blogs.intel.com,2009:/cgi-bin/mt//feed/virtualworlds 2009-11-23T18:23:09Z Movable Type 4.21-en 9 1 9 The Science of Fashion? tag:blogs.intel.com,2009:/research//17.3208 2009-08-13T18:14:14Z 2009-08-14T03:24:41Z Sean Koehl http://blogs.intel.com/research/2007/06/profile_sean_koehl.php I wanted to share one of the latest developments in our efforts to accelerate the development of the 3D Internet. Researchers at Intel Labs have begun to collaborate with the Fashion Research Institute (FRI) to help bring the benefits of... Towards virtual dressing rooms tag:blogs.intel.com,2009:/research//17.2806 2009-03-18T23:55:49Z 2009-03-19T01:11:03Z Sean Koehl http://blogs.intel.com/research/2007/06/profile_sean_koehl.php This past month I took part in a technology showcase that we held in New York City to introduce the media to some innovations on the horizon that we think will change the lives of everyday people - not just... Finding the "productivity" in virtual worlds tag:blogs.intel.com,2009:/research//17.2738 2009-02-13T23:01:09Z 2009-02-14T00:40:25Z Sean Koehl http://blogs.intel.com/research/2007/06/profile_sean_koehl.php Today I had what I feel was my first authentic foray into a “virtual world.” I’ve convinced myself that these kinds of immersive, connected experiences will become very compelling in the years to come. I read enough cyberpunk and sci-fi... ScienceSim -- what could you do with a 3D internet? tag:blogs.intel.com,2009:/research//17.2694 2009-01-29T16:00:00Z 2009-01-29T16:09:46Z John A. Hengeveld Today, we are launching a new world for immersive science.. and perhaps part of the path to a 3D internet. First, by way of explanation. I’ve been doing fun and wild things with computers since 1977 when I was a... Immersive Science tag:blogs.intel.com,2008:/research//17.2523 2008-11-20T15:40:00Z 2008-11-24T18:05:33Z Justin Rattner http://blogs.intel.com/research/2007/06/profile_justin_rattner.php One year ago, at the Intel Developer Forum, I spoke about how as computing technology advances and broadband connectivity becomes ubiquitous, today’s nascent virtual worlds and online games will evolve into a “3-D Internet.” I believe that eventually these immersive... Rattner's Virtual World's Keynote: Research Reflections on IDF Day 3 tag:blogs.intel.com,2007:/research//17.860 2007-09-21T18:09:51Z 2008-02-29T21:18:07Z Sean Koehl http://blogs.intel.com/research/2007/06/profile_sean_koehl.php Thursday, our CTO Justin Rattner gave a keynote on virtual worlds and the emergence of what he called the 3D Internet. The 3D Internet Rattner described is the mushrooming social world of multiplayer online games, of complex animations for medicine... Improving Energy Efficiency across the Technology Ecosystem tag:blogs.intel.com,2007:/research//17.817 2007-09-14T19:16:19Z 2008-02-29T21:51:53Z Justin Rattner http://blogs.intel.com/research/2007/06/profile_justin_rattner.php At my Spring 2007 IDF keynote I said that in order to create a new product line for ultra-mobile devices, we have to create processors and chipsets that collectively reduce power by a factor of ten. Taking 2006 as the... Making “virtual” more real tag:blogs.intel.com,2007:/research//17.803 2007-09-10T17:58:30Z 2007-09-14T19:34:19Z Jerry Bautista http://blogs.intel.com/research/2007/09/profile_jerry_bautista_1.php Within the Intel labs we were shocked by the public reaction to our 80 core disclosure last spring. The interest level was astounding, but after the initial discussions (around core type, how they were arranged/interconnected, power vs. teraflops, and the... Virtual worlds, 80 cores, and 20,000 golden pigs tag:blogs.intel.com,2007:/research//17.684 2007-07-19T18:48:41Z 2007-09-14T19:34:19Z Sean Koehl http://blogs.intel.com/research/2007/06/profile_sean_koehl.php Why show 20,000 golden pigs to a select group of 85 press and analysts? Because it was a cool way to show both a future application capability (massive collision detection) and a new parallel programming environment called Ct, i.e. C...