Search Results for raytracing tag:blogs.intel.com,2009:/cgi-bin/mt//feed/raytracing 2009-11-23T13:04:35Z Movable Type 4.21-en 6 1 6 Ray Tracing Update: Now with even more 3D! tag:blogs.intel.com,2009:/research//17.3076 2009-06-17T19:00:01Z 2009-06-17T19:03:31Z Daniel Pohl This is my third time being at the Research@Intel Day. Every year Intel highlights the great research projects showing off futuristic technology that could make it one day into your office or even your living room.... Real-time ray tracing applied to Quake Wars tag:blogs.intel.com,2009:/research//17.2661 2009-01-23T16:00:00Z 2009-01-23T00:08:43Z Daniel Pohl Last year at the Research at Intel day we demoed a ray traced version of “Enemy Territory: Quake Wars” for the first time. Two month later at the Intel Developer Forum in San Francisco we showed an enhanced and faster... Real Time Ray-Tracing in your Pocket tag:blogs.intel.com,2008:/research//17.1315 2008-02-26T19:00:56Z 2008-03-31T14:51:24Z Jeffrey Howard http://blogs.intel.com/research/2007/08/profile_jeffrey_howard.php We have written a lot about real time Ray-Tracing on this Intel blog, but so far it might have come across like this technology is out of reach of most consumers. That’s because until recently, we have demonstrated Ray-Tracing at... More on the Future of Ray-Tracing - from Alesh Jancarik tag:blogs.intel.com,2007:/research//17.921 2007-10-19T17:20:43Z 2007-12-17T21:58:31Z Jeffrey Howard http://blogs.intel.com/research/2007/08/profile_jeffrey_howard.php After our first ray-tracing article, we received numerous comments from consumers and graphics experts alike. One of these mavens (who happens to be an Intel employee from another group, and also an active SIGGRAPH participant) surprised us with an interesting... Real Time Ray-Tracing: The End of Rasterization? tag:blogs.intel.com,2007:/research//17.888 2007-10-10T17:25:26Z 2007-11-28T23:39:44Z Jeffrey Howard http://blogs.intel.com/research/2007/08/profile_jeffrey_howard.php The title seems rather provocative, but PC Perspective seems to think that this is a definite possibility. But is it…? I’d like to explore the current state-of-the-art in real time ray-tracing, based on what has been shown at last months... Tera-scale Demos at IDF tag:blogs.intel.com,2007:/research//17.857 2007-09-20T16:45:33Z 2008-02-29T21:50:44Z Sean Koehl http://blogs.intel.com/research/2007/06/profile_sean_koehl.php Following up on Brian’s post yesterday, here’s some pics and info on the Tera-scale demos we have here at IDF....