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Category Archives: virtualworlds

Not getting enough interactive experience in your virtual world? Check this out…

By Divya Kolar on July 11, 2011

Virtual environments, the way they are designed today have limits on the numbers of users they can support at a time and do not provide immersive, rich interaction. Today’s virtual environments are being pushed to a point where they can… Read more >

Categories: distributedscenegraph, divyakolar, virtualworlds, visualcomputing

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