Category Archives: Graphics & Media

Dynamic Resolution Rendering at the Develop Conference in Brighton, UK

I’ll be speaking about Dynamic Resolution Rendering at the Develop Conference in Brighton, UK. If you’re able to come, the talk will be at 16:00 on Thursday. I’ll be giving a live demo of the technique during the talk, which always adds an element of fun if only because of the inevitable risks involved! For [...] Read more >

Dynamic Resolution Rendering at the Develop Conference in Brighton, UK

I’ll be speaking about Dynamic Resolution Rendering at the Develop Conference in Brighton, UK. If you’re able to come, the talk will be at 16:00 on Thursday. I’ll be giving a live demo of the technique during the talk, which always adds an element of fun if only because of the inevitable risks involved! For [...] Read more >

Gaming in Transition and Revolution: Pt 4 of 4

Part 4 of 4 (Innovation Changers) This will be my final installment on this blog topic titled: Gaming – in transition and revolution. To briefly recap the previous topics I first talked about the impact of Mobile. In my second installment I covered the changes and evolutions occurring in both formats and business models. In [...] Read more >

Intel® OpenCL SDK 1.1 gold released

  Following the successful alpha and beta releases on software.intel.com, which received very positive feedback, Intel is releasing today the gold version of the Intel® OpenCLSDK 1.1 for the CPU on www.intel.com/go/opencl. This SDK is conformant with the OpenCL™ 1.1 specification. You can now use the Intel® OpenCL SDK to create and distribute applications optimized [...] Read more >

Gaming in Transition and Revolution: Pt 3 of 4

PART 3 of 4 (Globalization) Over the past few blogs I touched on two of the biggest four game changers I’m seeing hitting the gaming ecosystem simultaneously. First we covered the trends and impact of Mobile. Second we covered the trends and impacts occurring at the Format and Business levels. For this discussion we’ll discuss [...] Read more >

Visualize this! How Graphics Checker 3.0 & Intel GPA help game developers

Welcome to Visualize this! the show where we talk about game development. My guest today is Dave Valdovinos. Dave is a Scale Product Manager at Intel. Download Link – High Quality MP4 Video File (Large) Community News: 1. Check out the benefits of the Intel Software Partner Program 2. Register for the Graphics Checker Webinar! [...] Read more >

Register for Mark Davis’ presentation "Intel® Parallel Advisor 2011 Shows Its Stuff on Duplo"

Mark Davis, Senior Principal Engineer for the Intel(R) Parallel Advisor 2011 product, will be presenting on June 22nd at 9am PDT on “Intel® Parallel Advisor 2011 Shows Its Stuff on Duplo”. Please register and attend. Read more >

Haswell New Instruction Descriptions Now Available!

Intel just released public details on the next generation of the x86 architecture. Arriving first in our 2013 Intel microarchitecture codename “Haswell”, the new instructions accelerate a broad category of applications and usage models. Download the full Intel® Advanced Vector Extensions Programming Reference (319433-011). These build upon the instructions coming in Intel® microarchitecture code name [...] Read more >