Category Archives: Gaming

Until We Meet Again

SUMMARY: The last day of IDF is always a mad rush to see all the things I haven’t quite had time for. I spent some time at the poster chats, talking to researchers working on projects ranging from helping people… Read more >

Until We Meet Again

SUMMARY: The last day of IDF is always a mad rush to see all the things I haven’t quite had time for. I spent some time at the poster chats, talking to researchers working on projects ranging from helping people… Read more >

Until We Meet Again

SUMMARY: The last day of IDF is always a mad rush to see all the things I haven’t quite had time for. I spent some time at the poster chats, talking to researchers working on projects ranging from helping people … Continue reading Read more >

Open Mic

Today there was a double-long session focused on advances and products in the portable device space, called “Open Microphone for Intel® Atom™ Processor-Based Smartphones and Handhelds.” This rapid-fire session featured a large number of speakers who each had five-ish minutes… Read more >

Open Mic

Today there was a double-long session focused on advances and products in the portable device space, called “Open Microphone for Intel® Atom™ Processor-Based Smartphones and Handhelds.” This rapid-fire session featured a large number of speakers who each had five-ish minutes… Read more >

Enabling Innovation, Inspiration, and Education

SUMMARY: Rounding out the first day of sessions, I attended a panel discussion called “It’s All a Game: Gaming Technology and the Undergraduate Computer Science Curriculum,” where the academic community explored the future of gaming education in academia and how… Read more >

Enabling Innovation, Inspiration, and Education

SUMMARY: Rounding out the first day of sessions, I attended a panel discussion called “It’s All a Game: Gaming Technology and the Undergraduate Computer Science Curriculum,” where the academic community explored the future of gaming education in academia and how… Read more >

Open Mic

Today there was a double-long session focused on advances and products in the portable device space, called “Open Microphone for Intel® Atom™ Processor-Based Smartphones and Handhelds.” This rapid-fire session featured a large number of speakers who each had five-ish minutes … Continue reading Read more >

Enabling Innovation, Inspiration, and Education

SUMMARY: Rounding out the first day of sessions, I attended a panel discussion called “It’s All a Game: Gaming Technology and the Undergraduate Computer Science Curriculum,” where the academic community explored the future of gaming education in academia and how … Continue reading Read more >