This guide will help you use the Intel® RealSense™ Unity* Toolkit from the Intel RealSense SDK to integrate RealSense technology into your projects. This guide assumes you have installed a supported… Read more
RECENT BLOG POSTS
This guide will help you import the Intel® RealSense™ Unity* Toolkit from the Intel RealSense SDK to allow easy integration of RealSense technology into your projects. This guide assumes you have… Read more >
1/26 update: added link to camera demo at end of blog
Here’s a pair of screenshots of what this camera sees both in the dark (left) and in the light (right) taken from the day we filmed the video… Read more >
Click here to see the 13 Vines in 6 seconds – -http://vine.co/v/OgZM1DrL9AM
@GaelHof invited me to join her in a “Social Amplification” effort for our team in Scale Engineering. This particular… Read more >
While researching an upcoming case study on Corel* Painter 2015, I had the chance to see Microsoft* RTS in action and I liked the experience. I suggest those using a stylus today check out a 2 in 1… Read more >
Intel® INDE – Media for Mobile Tutorials w/Sample Code for Unity*, Qt*, & YouTube*
Four step-by-step examples on how to use Intel® INDE Media for Mobile to add exciting video capabilities to… Read more >
Earlier this week I shared a few articles I had read on Intel® INDE focused on installation and getting started developing using Intel INDE titled, “6 Ways Intel® INDE Makes the Android App a Snap”…. Read more >
2014-10-15 Update: The Beta version of Intel INDE referenced in this post has been replaced by a newer version. Follow the Quick link on the right to read what I’ve learned about the new release and… Read more >
I first learned of South by Southwest, SxSW, or as the locals say, “Here for SouthBy?” when Stevie Ray Vaughan was shredding his guitar and my soul back in the 1980’s. As far as I knew until the… Read more >
All too often things happen around us that are out of our control. Many of them are blessings, some are not. We were reminded on Thursday morning that being in the wrong place at the wrong time… Read more >
As I’ve traveled the @sxswinteractive trade show floor introducing myself and wishing I had taken Brad’s advice and got business cards I had a conversation with the nice people… Read more >
Yes that’s me accepting the major award of the ergonomic mouse, RollerMouse Red by Contour. Pretty cool and makes up some ground for my missing the golf tournement – long story – and expensive… Read more >
My first day at the conference was mostly about getting the lay of the land. Checked in, got a bunch of books, a newspaper and some shopping bags. First impression after that was power is… Read more >
I like the phone and no complaints on the service model so far – since I think I understand the usage model. However, time to share some of the challenges:
The points to make today:
+ I’ve… Read more >
The idea of a smartphone that doesn’t require a data plan is neither mine alone nor a new concept to me. I found Scratch* Wireless because I was looking for the service. So during the quest… Read more >
As I begin my 3rd article on what I’ve learned from about development for Intel® Ultrabooks™ on codeproject.com, I feel I need to bring the subject closer to earth. I am so glad Dr. A. Bell submitted his article to the site called, “Road and Driving Pattern Analyzer using Ultrabook™.” I drive about 15,000 miles per year for commuting and vacations, some years more. One such vacation was a 6 week journey through the southwestern United States with my wife and dog. Now if you’ve ever watched Roadrunner* cartoons you have a good idea where we were. We saw so many beautiful vistas and learned a little as well. There are phenomenal landscapes and fascinating pre-history, but there’s also a lot of time on the road looking at different shades of dirt. For me, I spend a fair amount of the time playing with various calculations in my head like trip miles per hour including gas/potty/food stops or more importantly, is there enough gas in the tank to get to the next fueling station (a real concern when crossing Death Valley for instance). Too bad I didn’t have a device and application that approaches what Dr. Bell’s analyzer does, I’d have never got bored. Check out the references at the bottom of the article – they really help explain the possibilities of combining generally available information systems like web maps with Intel Ultrabook sensor specific data to create compelling and often even useful applications. Oh well, now that I read about connecting the app to Microsoft* Bing* and my own Intel Ultrabook’s GPS we just may have to bring the kids along on the next trek.
Road and Driving Pattern Analyzer using Ultrabook™ –
After getting my Star Trek on while reading about writing code for the sensors on the Intel® Ultrabook at codeproject.com, I was pleased to see that Adrian Atkison had submitted an article titled, “Meteor Madness.” The game is reminiscent of way too many hours I spent on an Atari* avoiding and destroying astrological objects that can be found just outside Mars in our solar system. One of Mr. Atkison’s innovations is allowing both touch and classic keyboard control simultaneously during game play. Since I have a historical feel for the game I found the explanations in this article particularly helpful in getting my new-to-sensors head around what one can do when going from traditional input devices to a touch input. Well done Adrian, I’m going to go blow up some space rocks.
Meteor Madness Article –
Gameplay Demo on Youtube –
‘Roid Rage Game on Windows 8 Store –
As an avid fan of all things Star Trek*, I can’t help but hear Mr. Spock’s voice when I read about all these sensors we have watching and helping us in our lives today. Unfortunately as a developer, I usually feel like the guy in the red shirt on the away party when Spock says, “Sir, sensors indicate we are clear to send Mr. Duncan into the cave”. The cave in which I am then killed by the monster that extracts all the salt from my body. The real nightmare is that I’m the guy responsible for the monster detection code. Suffice it to say I have a lot of work to do if I’m going to save myself from this nightmare. Codeproject.com to the rescue. This site has held developer contests for the Intel® Ultrabook™ specific development. The Windows 8* & Ultrabook App Innovation Contest (link) challenged developers to create a touch-aware app that included “just go crazy with the sensors” in the list of acceptable entry criteria. I need to know more about these sensors and I’ve been told I’m crazy, so I’m checking these articles out. I’ve started with Adam David Hill’s submission called, “Celerity: Sensory Overload” (link). Mr. Hill not only created a rather compelling and functional game (YouTube* demo ), but he does a good job describing some of the challenges he faced in getting things working like head tracking with just a webcam.
For me, I’m going to keep reading and start implementing my own code as soon as my Ultrabook arrives. I do hope I can get my sensor education complete before the Captain sends me to the planet’s surface.
Code Project Ultrabook page –
Windows 8* & Ultrabook App Innovation Contest –
Celerity: Sensory Overload Submission –
Celerity Demo on YouTube –