App Show 30: AppMobi for AppUp Ultrabook apps
Bob and Daniel give us an early look at AppMobi App packaging solution for HTML5, now compatible with AppUp and Ultrabook devices Read more

Bob and Daniel give us an early look at AppMobi App packaging solution for HTML5, now compatible with AppUp and Ultrabook devices Read more
I have to remind myself that Week 2 is actually the end of Week 1, and with that it is a bit mind boggling these developers are already deep into the tech after 1 week. We are already learning a lot from these projects. Any developer considering an Windows 8 project should certainly tune in. [...] Read more
Earlier this week I was forwarded and article fromArs Technica by Peter Bright questioning if Windows 8 is really cut out for tablet. Overall it’s a fair article with a bit of tea reading, where Peter questions if Microsoft is really fully committed to tablet with Windows 8. In reading I kept thinking Ars Technica is reading things a bit backwards, and may not be considering the developer ecosystem. Read more

Welcome to the Ultimate Coder: Ultrabook™ Challenge, where six developers compete head to head to code apps for next generation Ultrabooks running Windows 8 with touch and sensor technology. Each week, they’ll post their progress while four industry expert bloggers weigh in and eventually judge who will be the Ultimate Coder: Read more
Bob Duffy talks with Intel Engineer Daniel Holmlund, and show off an Ivy Bridge based Window 8 Ultrabook equipped with touch and sensor technology. Read more
Bob Duffy talks with Meghana Roa about the new Urban Airship SDK for use with AppUp to monetize content in your Ultrabooks apps. Meghana walks us through the two SDKs needed to get your app ready to use Urban Airship. Meghana also demonstrates a sample applications leveraging the APIs. Read more
In this episode Norm Chou joins Bob Duffy to discuss new features for packaging and submitting apps to AppUp. The latest release for AppUp allows for a broader range of installer files as well as feature support for apps that use product keys. Norm walks Bob thru each of these new features. Read more
In this episode we walk you through 3 stages of development from conceptualizing, modeling, and coding an app, all on using an Ultrabook. Why do this, well because we think this is one way to show off the power, convenience of an Ultrabook. In this demo we see 3 very powerful and compelling applications that handle the 3 various stages of development. Read more
With Ultrabooks being touch devices that we should see some amazing apps that cross between mobile and PC with HTML5 as a development framework. With that you and others might want to share your HTML5 work with us here via our blogs. I was doing just that for a recent for post for an HTML5 [...] Read more
We’re excited to be part of this years HTML5 Conference in San Francisco. Although its only one day we want to make the best of it. So come meet and hang with the Intel team you just might walk away with a shiny new Ultrabook ;-) Come by the Intel table from 9-5pm: Test drive [...] Read more
At CES2012 will.i.am expressed that when he grew up, music was made in a music studio then played on records, but how cool it is that today music is created on computers and played on computers. I’ve been thinking about this idea. Can the Ultrabook be versatile for other work/create/play scenarios. So why not game development? How well can you both create and play games on an Ultrabook?
Here’s the task I’ve challenge the Ultrabook with
- Create concept art
- Model game objects from concept art
- Code sample game
- Play sample game
While in Barcelona at Mobile World Congress I was fortunate to attend the WIPJam conference and participate in a round table discussion on app monetization. The discussion was lively, with nearly a dozen developers tossing out their ideas, perspectives and experiences. While I learned a lot, I was unsure if the experiences would hold true [...] Read more
With Spring comes renewed opportunity, and so with AppUp there’s more ways for you to monetize your apps as well as more features and support for HTML5 based apps, and improvements for submission and reporting. Here’s a high level view of what ha… Read more
The divide between mobile and PC application use cases and experiences still seems fairly broad. Even today there are application use cases more suited for mobile devices, such as location based apps, while others more suited for a PC, like performance computing. However with Ultrabooks, developers do have an opportunity to close on that divide [...] Read more
I’m blogging fromthe Platform of Choice Event in Barcelona Spain. This is an event from Intel’s Developer Relations Division designed to inform and connect with developers across a breadth of offerings for developers on Intel based devicesSteve S… Read more
Mobile World Congress is upon us and day 1 has been busy for us at the Intel AppUp booth. Here’s a review of what we are showing off and discussing at the AppUp booth.Optmization demo: Our tools team is showing off some of our tools that he… Read more
OK, I have to say it, I’m way impressed with some of what I’m seeing and some of what I’m hearing at CES regarding Intel technologies. It’s a lot for me to take in but I’ll do my best to give you guys a highlight of Intel at CES 2… Read more
OK, I have to say it, I’m way impressed with some of what I’m seeing and some of what I’m hearing at CES regarding Intel technologies. It’s a lot for me to take in but I’ll do my best to give you guys a highlight of Intel at CES 2… Read more
I’m excited to announce that the Intel AppUp(SM) developer program has officially relaxed our requirement of integrating our SDK for Windows apps submitting to AppUp. While this SDK requirement had been optional for MeeGo apps, we had until now require… Read more
The holiday season is always full of cheer and giving, and in that spirit the Intel AppUpSM developer program has a few presents under the tree for our developers. The following items have officially launched to enhance and aid app developme… Read more